Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V, S, M *
Duration
Concentration
1 Minute
School
Abjuration
Attack/Save
None
Damage/Effect
You create an armor of glistening crystals on your body. This armor increases your AC by 1 for the duration. If a creature hits you with a melee attack while you have this armor, the creature takes 1d8 piercing damage. A creature can take this damage a maximum of once per turn.
At Higher Levels. When you cast this spell using a 2nd level spell slot, the piercing damage increases by 1d8 for each slot.
* - (a small crystal with a bit of holy text written on it)
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