You create four torch-sized lights within range that hover in the air for the duration. Each light is in a color of your choice, and appears as the vague shape of an object or creature of Medium size or smaller, each of which you choose when you cast the spell. Each light sheds bright light in a 40 ft. radius, and dim light for an additional 40 ft.
As a bonus action on your turn, you can move the lights up to 60 ft. to a new spot within range. At the end of your turn, each light that occupies the space of a creature flares up with energy. Each creature that shares a space with a light must make a Dexterity saving throw. A target takes 3d8 radiant damage on a failure, or half as much on a success. A light that flares up immediately dissipates.
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, you can create an additional light per level of slot above 5th.
* - (ashes from a blessed tree or an oil-soaked piece of silk)
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