A blast of fire sends you jetting forward in a straight line to a space you can see within range. If your path would be interrupted by a creature or object, it must succeed on a Dexterity saving throw or take 3d10 fire damage. Additionally, if the target is Large or smaller and is not secured to the ground, it must succeed on a Strength saving throw or be pushed 10 feet away from you and knocked prone.
On a success, the target takes half damage and the movement from the spell continues. The movement granted by the spell ends once the range is met or if a target fails its Dexterity saving throw.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d10, and the range is increased by 10ft.
* - (a melted piece of rubber)Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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3/3/2022 5:48:57 PM
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494
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37
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1.0
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Coming Soon
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