The ground seems to churn and rumble, cracks appearing where illusionary faceless creatures pull themselves from the ground, 3 faceless illusions appear within a 30-foot circle with you at the center, they move 5 feet in any direction during your turn.
As a bonus action, you may attack with one of your illusions. Make a melee spell attack roll, if it hits the target they take 1d8 + your spellcasting modifier in psychic damage and become frightened on a failed save, or half as much and resist the frightened on a successful one. As an action, you may move one illusion anywhere you like within a 30 feet circle with yourself as the center.
The illusions have an AC of 8 + the level of the spell, and if they are hit they immediately dispel; further, at the start of each affected creature's turn, they may make a Wisdom saving throw to end the frightened condition, with advantage if they saw one of the illusions dispelled.
A creature is unaffected by this spell if it can't see, if it relies on senses other than sight, such as blindsight, or if it can perceive illusions as false, as with truesight.
At higher levels: When you cast this spell using a 4th spell or higher, you may attack with more illusions per bonus action, one extra per higher level. When you cast this spell at 7th level or higher, you may add 3 more illusions and the previous scaling continues.
* - (small clay dolls and moss)Previous Versions
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