Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Abjuration
Attack/Save
CHA Save
Damage/Effect
Control

Target: a humanoid you can see

You invoke godlike powers as you reach out and temporarily erase an enemy from existence. The target must succeed on a charisma saving throw or take 2d6 psychic damage. An enemy affected by this phases out into the ethereal plane, and its attacks are treated as if the target has resistance to that attack until your next turn. The target takes half as much damage on a success and does not phase out

Spell Tags: Control

Available For: Cleric (Legacy)

PowerGamer211

Comments

Posts Quoted:
Reply
Clear All Quotes