You target a location you can see within range; all nonmagical inanimate objects within a 5ft. radius sphere of that point are broken down into small fine particulate matter, effectively disintegrating them. Creatures wearing such items may make a Dexterity saving throw to avoid their destruction. At the start of your next turn, or when you lose concentration on this spell, the disintegrated matter returns to where it was when the spell was cast. If a creature or object is in the location the matter returns to, they are shunted to the nearest available space, taking 1d10 force damage per 5ft. moved.
At Higher Levels When you cast this spell using a spell slot of 3rd level or higher, the radius of the sphere increases by 5ft. for every slot level above 2nd.
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