Level
2nd
Casting Time
1 Action
Range/Area
Sight
Components
M *
Duration
1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect

Spectral forces form a creature in a place you can see. The creature uses the stats of a Commoner who does by the name of Doug with Hit Points equal to three times your proficiency bonus and an intelligence score of 20 (+5). Doug has advantage on Intelligence saving throws and has a +3 bonus to all intelligence based skills. Doug is controlled by you as long as you concentrate as if concentrating on a spell. If the concentration is broken the DM secretly rolls a d6 to determine what happens.


1.     Doug is friendly towards you but is not obligated to follow your commands


2.     Doug enters an existential crisis ad starts bawlling and sobbing that is audible for 300ft.


3.     Doug becomes hostile towards you and starts slowly plotting your demise. The spell does not end until either Doug or you are dead


4.     Doug gains free will and desperatly tries to make the most of his life.


5.     Doug gains the ability to cast the spell Conjure Doug. And casts it as soon as possible.


 

6.     Doug dies in a glorious explosion dealing 2d6 force damage to everyone within 15ft. of doug.


 

 

 

* - (Human skin or bone, with the name "Doug" carved into it (consumed).)

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

ThamiorDracon

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