Level
3rd
Casting Time
1 Action
Range/Area
Self 100 ft. (100 ft. )
Components
V, S
Duration
Concentration 1 Hour
School
Transmutation
Attack/Save
None
Damage/Effect
Control (...)

You take control of the sea within 100 feet of you, allowing you to calm even the roughest seas. You must be outdoors and have a clear path to the sea to cast this spell. Moving to a place where you do not have a clear path to the sea ends this spell. During exceptionally rough weather such as a hurricane or tsunami, every 10 minutes you must make a DC 18 Wisdom check while attempting to control the stormy seas. On a failure, you lose concentration and the spell ends.

 

At Higher Levels. When you cast this spell using a slot of 4th level or higher, the area of affect increases by 100 ft for each slot level above 3rd.

Spell Tags: Control Environment

Available For: Druid (Legacy)

froztz

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