Level
4th
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Enchantment
Attack/Save
CHA Save
Damage/Effect
Psychic
Choose a creature within range and make a
finger guns gesture towards them. If that
creature is hostile towards you they must
make a charisma saving throw. On a fail they
take 5d6 psychic damage and half on a
success. If the creature was attempting to
hide its hostility towards you, it takes double
damage.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th.
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