You beseech the Feywild for aid. A number of creatures appear in unoccupied spaces that you can see within range. As a part of casting the spell, roll a spellcasting ability check. Based on that roll, choose one of the following groups of fey which appear:
| Roll | Options |
| 16-20+ | Two fey creature of challenge rating 2 or lower of a non-evil alignment |
| 11-15 | Three fey creatures of challenge rating 1 or lower of a non-evil alignment |
| 6-10 | Four fey creatures of challenge rating 1/2 or lower of a non-evil alignment |
| 1-5 | Eight fey creatures of challenge rating 1/4 or lower of a non-evil alignment |
A summoned creature disappears when it drops to 0 hit points or when the spell ends.
The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which have their own turns. They obey any verbal commands that you issue to them (no action required by you). If you don't issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions.
The GM has the creatures' statistics. You can see some sample creatures below.
At Higher Levels. When you cast this spell using certain higher-level spell slots, you choose one of the summoning options above, and more creatures appear: twice as many with a 6th-level slot and three times as many with an 8th-level slot.
Sample Creatures
| CR | Creature |
| 1/4 | Sprite, Pixie |
| 1/2 | Satyr |
| 1 | Dryad |
| 2 | Naiad |
* - (one flower bud for each creature summoned, which the spell consumes)
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