Level
6th
Casting Time
1 Action
Ritual
Range/Area
Self
Components
V, S, M *
Duration
Concentration
School
Abjuration
Attack/Save
None
Damage/Effect
Combat (...)
You transform into an elemental being and maintain your regular stats but gain temporary HP equal to half of a normal elemental's HP as well as the resistances, immunities and vulnerabilities of your chosen elemental form. All damage done with the chosen element (ie burning damage for a fire elemental) is a critical hit if the attack roll succeeds for the duration of the spell. You must make a concentration check after every hit taken.
* - (A sample of your chosen element)
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