Level
4th
Casting Time
1 Minute Ritual
Range/Area
10 ft.
Components
V, S, M *
Duration
2 Hours
School
Necromancy
Attack/Save
None
Damage/Effect
Control (...)

You can cast this spell only at night. Choose a corpse of Medium or Small humanoids within range. Each corpse becomes a ghoul under your control. (The GM has game statistics for these creatures.)

As a bonus action on each of your turns, you can mentally command any creature you animated with this spell if the creature is within 120 feet of you. You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.

The creature is under your control for 2 hours, after which it drops to the floor, dead and spent, unable to be raised again. 

At Higher Levels. When you cast this spell using a 7th-level spell slot or higher, you can maintain the ghoul for one additional hour for each slot above 6th.

* - (A clay pot filled with grave dirt, a belonging of the target (must be of value to them, i.e, a locket or pendent that they wore), and a piece of silver, which the spell consumes.)

Spell Tags: Creation Control

Available For: Cleric (Legacy) - Grave Domain (Legacy) Warlock (Legacy) - The Undying Wizard (Legacy) - School of Necromancy (Legacy)

Schleme

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