Level
6th
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration
School
Conjuration
Attack/Save
None
Damage/Effect

when casting this spell 4 tendrils of darkness sprout from your back you can use them to do the following as a bonus action 

stab: you use one of you tendrils to stab a enemy within 30 feet of you roll for attack if it hits they take 1d6  piercing  damage and 1d6 necrotic  damage

 

grab:you use two of your tendrils to grab a enemy within 30 feet of you they mst roll a strength  saving throw  the DC is equivalent to your spell save DC is they fail the save  they become grappled  

 

swipe: you use one of your tendrils to swipe at a enemy within 15 feet they must make a dexterity  saving throw the DC is equivalent to your spell save DC if they fail they are sent back 15 feet 

 

charge:you use all four of you tendrils to charge for one turn of you do this you speed of doubled  for that round 

 

necrotic beam: you use one of your tendrils of darkness to shot a beam of necrotic energy at a enemy within 60 feet roll for the attack if it hits they take 1d4 necrotic  damage 

 

 

Available For: Warlock (Legacy) Wizard (Legacy) - School of Necromancy (Legacy)

brovick

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