Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
STR Save
Damage/Effect

Caster force a target character that can be seen within 60 feet to make a strength saving throw against the caster's save dc. On a failed save the contents of one hand is pulled from target's hand and thrown 10 feet away. Caster chooses the hand.

On a critical fail for the strength save, if the item was attuned, the attunment is broken.

Caster rolls a d4 to determine the direction of the flying item, based on the orientation of target.

1, front

2, behind

3, right

4, left

For every level above 2nd, 1 is added to the dc.

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

Ironox01

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