Level
1st
Casting Time
1 Action
Range/Area
Self
Components
V, M *
Duration
1 Minute
School
Conjuration
Attack/Save
Melee
Damage/Effect

The spell summons an ethereal wheel of bladed weapons behind the caster all of which you will be considered proficient with. After casting the caster must roll 1d8 to determine which weapon they can use. This weapon is considered magical and deals the weapons regular damage. If the caster drops the currently held weapon, they must use an action to draw a new weapon. The spell lasts 1 minute or until the caster is left incapacitated, unconscious, or dies. At your DM's discretion you may sacrifice weapons matching the listed weapons to the wheel and summon them later on.

1 - Dagger

2 - Shortsword

3 - Longsword

4 - Greatsword

5 - Hand Axe

6 - Great Axe

7 - Glaive

8 - Scimitar

* - (a dash of blade rust or metal powder)

Previous Versions

Name Date Modified Views Adds Version Actions
3/18/2022 5:20:34 PM
3
1
1
Coming Soon

Available For: Ranger (Legacy) Bard (Legacy) - College of Swords Cleric (Legacy) - War Domain (Legacy) Cleric (Legacy) - Forge Domain Paladin (Legacy) - Oath of the Open Sea Sorcerer (Legacy) - Clockwork Soul (Legacy) Warlock (Legacy) - The Hexblade Wizard (Legacy) - School of Conjuration (Legacy) Wizard (Legacy) - Bladesinging (Legacy) Wizard (Legacy) - War Magic Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Artificer (Legacy) - Battle Smith (Legacy) Artificer (Legacy) - Armorer (Legacy)

YvezardTheGreat

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