Level
4th
Casting Time
1 Action
Range/Area
10 ft.
Components
V, S, M *
Duration
Instantaneous 1 Minute
School
Abjuration
Attack/Save
CHA Save
Damage/Effect
Banishment (...)

A form of white smoke mixed with yellow, blue, green and black particles surrounds around you in a sphere, absorbing you and creatures(Up to DC 5) within 10 feet of you in any direction.

All creatures within the sphere are transported to random planes or if the creatures are not native to the plane of existence you're on, they are individually sent to their home plane as well as you. If the creatures ARE native to the plane of existence you're on, they're sent to a different plane based on the number of a die(A d24 which you can find using "Roll a Die.net"). The plane is determined by closest plane to you on the same set of planes(if you're on an outer plane then the outer planes first, the ethereal plane second, the elemental planes: fire then clockwise and then the astral plane, the feywild, the shadowfell and material plane) or if on the elemental planes then it's determined by the plane closest to you clockwise then the astral plane, the feywild then shadowfell and material plane before the outer realms(starting at Mechanus and going clockwise).

At Higher Levels: The DC of a creature that you can banish with you increases by 1 every level cast after 4. 

* - (A crystal ball worth 250 GP)

Spell Tags: Control Banishment

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Paladin (Legacy) - Oath of Vengeance (Legacy) Paladin (Legacy) - Oath of the Crown Paladin (Legacy) - Oath of the Watchers

Kagekao_2415

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