A ranged variation of the Divine Smite attack. When a Paladin reaches a certain understanding of his magical power, he is capable of not only enchanting himself and others, but also able to emit some of that power. The attack is not as effective as the normal Divine Smite attack, however, its ranged capability is very useful. To activate the spell, you must summon your holy power into your weapon just like Divine Smite, however, instead of directly striking your enemy with your weapon you swing your sword in the air facing the direction of your target and let the condensed power escape the blade, creating a blade of holy energy moving incredibly fast speeds towards your enemy. the attack does a 1d8 damage and goes up by 1d every two levels.
Level
Cantrip
Casting Time
1 Action
Range/Area
80 ft.
(5 ft. )
Components
S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Damage
Comments