Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
8 Hours
School
Abjuration
Attack/Save
None
Damage/Effect
Warding
You brand a rune of protection onto a creature of your choice. The rune can absorb up to 5 hit points of damage, but is applied in an inactive state. A creature with an Armorbrand on it can activate the rune as a reaction to taking damage. The rune absorbs as much of the damage as possible before dispersing.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the hit point value of the rune increases by 5 for each slot level above 1st.
* - (steel dust)
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