Level
8th
Casting Time
1 Hour
Range/Area
Unlimited
Components
V, S, M *
Duration
10 Minutes
School
Divination
Attack/Save
None
Damage/Effect
Communication

Focusing in on a creature you know, you force them to make a wisdom saving throw against your save DC. On a fail, if they’re asleep you will appear within their dream and are able to communicate with them, on a fail this spell has no affect. 

this spell only works if you have enough information on the person or creature, constructors and undead are immune to this spell, as well as any creature that doesn’t require sleep or have an intelligence score lower than 4. 

if the creature isn’t asleep when the spell is casted, and they have failed the saving throw, they are marked till they do fall asleep. Once asleep, you’ll be alerted and allowed to intrude on their dream. 

if the creature is on another plane of existence, they get a +10 to the saving throw.

* - (1000g worth of sapphire and ruby dust. A dream catcher of any size, a vial filled with milk. )

Spell Tags: Communication

Available For: Bard (Legacy) Cleric (Legacy) - Life Domain (Legacy) Cleric (Legacy) - Trickery Domain (Legacy) Cleric (Legacy) - Arcana Domain Cleric (Legacy) - Peace Domain Sorcerer (Legacy) - Aberrant Mind (Legacy) Warlock (Legacy) - The Archfey (Legacy) Warlock (Legacy) - The Celestial (Legacy) Wizard (Legacy) - School of Divination (Legacy)

Hiraeth101

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