Level
9th
Casting Time
3 Actions
Range/Area
300 ft. (50 ft. )
Components
None
Duration
Instantaneous
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Combat (...)

Ultimate Illusion: Repeated Rift of Time

 

This is a very powerful skill, you have to charge for 3 rounds. Once it's ready, roll a d20. That number is how many rifts you can attack with. Call upon the true power of illusion. Freeze time and summon rifts. Use the number you got from the d20. You can also select who is affected by the time stop and who is not. To try to move again, enemies must make a wisdom saving throw w/ a d20. If they get an 18 or higher, they won't be affected by the time stop, but can still get hit by the rifts. The psychic damage depends on how many enemies there are. If there are 1+ enemies, the damage is 1d12. If there are 2+ enemies, the damage is 2d12. if there are 3+ enemies the damage is 3d12. and if there are 4+ enemies, the damage is 3d20. If enemies are frozen by the time stop, they can't dodge.

Previous Versions

Name Date Modified Views Adds Version Actions
3/8/2019 11:22:32 PM
1
1
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Coming Soon

Spell Tags: Summoning Damage Control Movement Environment Combat

Available For: Bard (Legacy) Sorcerer (Legacy) Wizard (Legacy)

07creeper26

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