Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
None
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect

By harnessing the energies of limbo, you can create 6 elemental crystals. You get 1 force, 1 cold, 1 fire, 1 lightning, 1 thunder, and 1 acid. A crystal does 1d6 damage when thrown. These crystals are permanent.

You can throw a crystal 20ft away at a creature as an action. When you throw it, you make an attack roll and add either your strength or dexterity score. It'll then explode, doing damage to whatever it hit.

You can also choose to store the crystals in your inventory. You can tie a crystal around an arrow or bolt as a BA. You can also give the crystals to other players.

Previous Versions

Name Date Modified Views Adds Version Actions
3/25/2022 11:31:07 PM
10
0
--
Coming Soon
GregBishop

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