Level
3rd
Casting Time
1 Minute
Range/Area
10 ft.
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Creation

This spell creates a golem servant. Choose a pile of loose material (wood, metal, stone, clay, bone, flesh, or gemstone) within range. You can also target objects that resemble humanoid shapes that can articulate, such as armor sets or scarecrows. Your spell imbues the target with strong magic to animate it into life as a construct creature. The target becomes construct that uses the following stat block.

  •  Str: 14, Dex: 10, Con: 16, Int: 5, Wis: 7, Cha: 5
  • AC: 14, Speed: 30ft., 
  • HP: 3d8+9 (22)
  • Damage immunity: Poison
  • Condition Immunity: Exhaustion, Poisoned
  • Senses: Darkvision 60ft.,  Passive perception 7
  • Proficiency bonus: +2
  • Action: Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

On each of your turns, you can use a bonus action to mentally command any creature you made with this spell if the creature is within 60 feet of you (if you control multiple creatures, you can command any or all of them at the same time, issuing the same command to each one). You decide what action the creature will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete.

The creature is under your control for 24 hours, after which it stops obeying any command you've given it. To maintain control of the creature for another 24 hours, you must cast this spell on the creature again before the current 24-hour period ends. This use of the spell reasserts your control over up to four creatures you have animated with this spell, rather than animating a new one.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you animate or reassert control over two additional construct creatures for each slot level above 3rd. Each of the creatures must have enough material to create another.

* - (a handful of material similar to that which you are trying to animate.)

Spell Tags: Creation

Available For: Cleric (Legacy) Wizard (Legacy) Cleric (Legacy) - Death Domain Druid (Legacy) - Circle of Spores Paladin (Legacy) - Oathbreaker

OG_Diddles

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