Level
6th
Casting Time
1 Action
Range/Area
120 ft.
Components
None
Duration
Until Dispelled
School
Enchantment
Attack/Save
WIS Save
Damage/Effect
The caster can target one being with this spell. The target must succeed on a Wisdom Saving throw or have its alignment changed to the choosing of the caster. On a failed save, the target's alignment shifts to one of the targets choosing. This effect can only be ended by dispel magic, remove curse, or by wish.
If the save fails by 1 under the DC, roll a d100. The alignment shifts to one on the chart below.
- 1-11 Lawful Good
- 12-23 Neutral Good
- 24-35 Chaotic Good
- 36-47 Lawful Neutral
- 48-59 True Neutral
- 60-71 Chaotic Neutral
- 72-83 Lawful Evil
- 84-95 Neutral Evil
- 96-00 Chaotic Evil
On a success, the target is aware that someone tried to influence them and takes 1d4 Psychic Damage.
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