Choose one creature or object you can see within range, and choose one of the following damage types: acid, cold, fire, lightning, or thunder. The target must succeed on a Constitution saving throw or takes 2d6 damage of the chosen type and be affected by the spell. The affected target becomes vulnerable to that damage type . However, if the target has resistance or immunity to the chosen damage type, the target will only lose any resistance or immunity to that damage type until the spell is dispelled or removed.
A dispel magic or remove curse can end the spell for an affected object or a creature.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can target one additional creature for each slot level above 4th. The creatures must be within 30 feet of each other when you target them.
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