Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
You force a creature you can see within range to make a constitution saving throw. Objects get no saving throw, and constructs make this saving throw at disadvantage. On a failed save, the target takes 4d4 force damage and is stunned for one round. On a successful save, the target takes half damage and is not stunned.
This spell bypasses objects hardness and deals double damage to structures and constructs.
At higher levels.
When casting this spell with a spell slot of 3rd or higher, the damage increases by 2d4 for every spell slot used above 2nd.
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