Level
3rd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Illusion
Attack/Save
INT Save
Damage/Effect
Damage (...)
Choose a creature that can hear and understand a language they speak then chant this spell. If they have already used a reaction they respond to your verbal trickery taking 4d12 Psychic damage. If they have a reaction they make an intelligence saving throw with advantage. On a success they take no damage. On a failed save the creature takes 4d12 Psychic Damage.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d12 for each slot level above 3rd.
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Posted Mar 28, 2022Error in the first line of text. Meant to be worded as "a creature that can hear and understand a language you speak" instead of "a creature that can hear and understand a language they speak".