Level
6th
Casting Time
1 Action
Range/Area
120 ft.
Components
S, M *
Duration
Concentration 5 Rounds
School
Conjuration
Attack/Save
CON Save
Damage/Effect
Compulsion (...)

By making a sign of waves in the air and brandishing your material components at the target creature. The creature must succeed a Constitution saving throw against your spell save DC or fall under effects of this spell. On a success, the creature is unaffected and the spell ends. 

The affected target sputters and gushes water from its mouth, the creature then falls prone as you create water inside the creature's lungs. The creature then begins to suffocate as if they had just ran out of breath underwater (PHB 183).

Coughing and other attempts to remove the water from a creature's lungs automatically fail, a creature can end the effect of the spell on another creature with a successful Medicine check, the DC is equal to your spell save DC. 

Undead, Constructs, creatures that naturally breath water, and do not need to breath are immune to this spell.

* - (A vial of salt water at least 10 days old)

Spell Tags: Debuff Compulsion

Available For: Druid (Legacy) Cleric (Legacy) - Tempest Domain (Legacy) Paladin (Legacy) - Oath of the Open Sea Sorcerer (Legacy) - Storm Sorcery Warlock (Legacy) - The Fathomless

Moeraki014

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