Level
2nd
Casting Time
1 Action
Range/Area
120 ft.
Components
V, S, M *
Duration
Instantaneous
School
Transmutation
Attack/Save
WIS Save
Damage/Effect
Necrotic
Target a creature within range as you warp time around them, forcing a Wisdom saving throw. On a failed save they suffer 6d4 necrotic damage or half as much on a successful save.
Also on a failed save, the creature is draped in a veil of temporal magic; on their next turn if they move, at the end of that turn they are instantly moved back to the place they started the turn at. This only works if the creature is within 120 feet of the spot they were when they were affected by the spell.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the number of creatures you can affect with this spell increases by 1 for each slot level over 2nd.
* - (a pinch of sand)
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