Your target needs to take a moment by themselves to think about the consequences of their actions. The target must pass a CHA saving throw . On a failure, an impenetrable black stone monolith materializes around them. The monolith is just big enough to fit the target around them. The monolith is just big enough to fit the target and their gear. No weapons or spell effects can penetrate the monolith. The arcane energy of the monolith tethers the target to this plane, preventing teleportation. This spell can be used on creatures up to and including Large in size. The target can attempt a Charisma saving throw to escape at the start of their turn. For every failed save, the target feels the shame of their transgressions and takes 1d8 psychic damage. Casting the spell above the 5th level increases the damage by 1d8 for each level.
Level
5th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Special 1 Minute
School
Conjuration
Attack/Save
None
Damage/Effect
Comments