Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft. (5 ft.2)
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Combat (...)

A shimmering green spectral hand appears above the target, a puff of what energy is shot out of the hand in a 5 foot radius and the hand disappears, the target must make a constitution 10 saving throw or take 1d8 damage, if the target succeds he takes half that damage rounded down.

Every other character level add 1d4 damage.

Every other character level add +1 to the saving throw.

Spell Tags: Damage Combat

Available For: Bard (Legacy) Druid (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

RegulusVampirus

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