Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
S, M *
Duration
Concentration 3 Rounds
School
Evocation
Attack/Save
None
Damage/Effect
Cold

Until the spell ends, you control any ice (frozen liquids)  inside an area you choose that is a cube up to 100 feet on a side. You can choose from any of the following effects when you cast this spell. As an action on your turn, you can repeat the same effect or choose a different one.The ice has an AC of 12 and 30 hit points per 10 foot section.

 

Shatter:You cause targeted ice to violently shatter, making a slightly jarring noise.The caster can choose how hard/fast shards of shattered ice can travel once shattered and choose how large/how small the shattered ice will be.

Eternalise:You cause targeted ice to be resisted to any form of temperature change (melting) and cause it to harden making it harder to destroy(AC becomes 15 and HP becomes 40)

Carve:Vaporize a cube up to 100 feet on a side completely removing it and it into small granules.

Dominate:Shape the ice into any form , for example a wall or daggers, and completely control its velocity and direction.If the spell is used to shoot a sharp ice construct it would deal 2d10 cold damage and each enemy would have to make a DEX save (doing so would half total damage of attack).

A bonus action can be used to use another effect in the same turn,but you cannot attack twice in one turn until this speel is cast at 4th level

At Higher Levels:When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d10 for each slot level above 3rd.

 
* - (A peice of ice)

Previous Versions

Name Date Modified Views Adds Version Actions
4/2/2022 11:38:33 AM
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4/2/2022 11:59:16 AM
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Available For: Sorcerer (Legacy) Wizard (Legacy)

Flurry290807

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