Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Damage

You hurl a bubble of churning colorful liquid. Choose one or two creatures you can see within range. If you choose two, they must be within 5 feet of each other. A target must succeed on a Dexterity saving throw or take 1d6 damage as determined below.

Roll a d8 to determine which color affects it.

  1. (1) Red. Fire damage 

  2. (2) Orange. Acid damage

  3. (3) Yellow. Lightning damage

  4. (4) Green. Poison damage

  5. (5) Blue. Cold Damage.

  6. (6) Indigo. Thunder damage

  7. (7) Violet. Psychic damage

  8. (8) Special(all). Force

This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Spell Tags: Damage

Available For: Sorcerer (Legacy) Wizard (Legacy)

AtrumVindex13

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