Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Damage
You hurl a bubble of churning colorful liquid. Choose one or two creatures you can see within range. If you choose two, they must be within 5 feet of each other. A target must succeed on a Dexterity saving throw or take 1d6 damage as determined below.
Roll a d8 to determine which color affects it.
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(1) Red. Fire damage
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(2) Orange. Acid damage
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(3) Yellow. Lightning damage
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(4) Green. Poison damage
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(5) Blue. Cold Damage.
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(6) Indigo. Thunder damage
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(7) Violet. Psychic damage
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(8) Special(all). Force
This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
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