You create a shard of prismatic crystal and fling it at one creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 piercing damage. Hit or miss, the shard then explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 2d6 damage. as determined by the table below.
Roll a d8 to determine which color affects it.
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(1) Red. Fire damage
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(2) Orange. Acid damage
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(3) Yellow. Lightning damage
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(4) Green. Poison damage
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(5) Blue. Cold Damage.
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(6) Indigo. Thunder damage
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(7) Violet. Psychic damage
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(8) Special(all). Force
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the chromatic damage increases by 1d6 for each slot level above 1st.
* - (a drop of water)
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