Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect

Gash a rash eh 

 

You seize the air and compel it to create one of the following effects at a point you can see within range: 

  • One Medium or smaller creature that you choose must succeed on a DC 15 Strength saving throw or be pushed up to 10 feet away from you, and take 1d4 damage. Use one 1st level spell slot to make this spell strong enough to target a large creature. Add 1d4 for each spell slot used. 
  • You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 50 pounds. The object is pushed up to 10 feet away from you. Can be used as an attack. Use Str instead of spell casting mod for this. 
  • You create a harmless sensory affect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze. Roll a Str check to see if you can break anything. 

Available For: Druid (Legacy) Cleric (Legacy) - Life Domain (Legacy) Wizard (Legacy) - School of Transmutation (Legacy)

therattiewitxh2

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