On casting this spell, dark fire appears in the hands of the caster. These flames do not hurt either the caster's body or the caster's equipment, but could be used as a heat source like any other fire. However, the flames don't produce any light and are invisible to anyone without darkvision. It is brighter to darkvision than other fire.
The fire held in the hands can be used to either hit people in melee or be thrown within a range of 120 feet. Objects touched by the flame start to burn while the spell is in effect (including weapons held).
The fire of Darkfire was special in that it was never ineffective against creatures who were resistant against fire and even creatures who normally enjoyed an immunity against fire were not necessarily safe from Darkfire. Being a fire spell, the spell did not work underwater.
This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
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