Level
1st
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Your skin undergoes a rapid mutation and gains one of the following features, chosen as the spell is cast:
- Camouflage. Your skin shifts and changes in color and texture to match that of your surroundings. You have advantage on Dexterity (Stealth) checks against sight for the duration of the spell.
- Toughen. Your skin hardens with reptilian scales, granting natural armor. For the duration of the spell, you gain a +1 bonus to your AC.
- Spines. Sharp spines emerge from your skin. They tear through the clothes your currently wearing (armor prevents the spines from emerging). While the spines are on your body, any creature that hits you with a melee attack, from 5ft or closer, takes 1d6 piercing damage.
At Higher Levels. When cast using a spell slot of 3rd level or higher, the spells duration is extended to 1 hour.
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