You cause a blessed shaft of light to encompass everything around you.
A glowing cylinder 40 ft. wide and 40 ft. tall blinks into existence, with you at the center. All hostile creatures within the cylinder must make a Wisdom saving throw. On a failure, a creature takes 6d8 Radiant damage, or half as much on a success. Creatures with the "Undead" or "Fiend" creature type make this saving throw with Disadvantage, and take the maximum amount of damage possible (with the amount still halved on a successful saving throw).
At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, add an additional 1d8 radiant damage per level of spell slot above 5th, and an additional 5 ft. to the spell's area for every two levels of spell slot above 5th.
* - (A sphere of moonstone with a hole drilled through it worth 400 gp)Previous Versions
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