You cause a creature's abilities to be switched with another.
Choose two creatures within range (you may choose yourself). You cause one ability score of your choice to become swapped with the target's same ability score - a creature affected by this spell must make a saving throw depending on which ability score is swapped: a Constitution saving throw (for Strength, Dexterity, or Constitution), or a Charisma saving throw (for Intelligence, Wisdom, or Charisma). On a failure, the target's ability score is swapped with the other creature's score for the duration.
If a creature's ability score is switched for the spell's full duration, then the effect is permanent. A Greater Restoration or Wish spell ends this effect on one creature per casting.
At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, you may choose a different ability score for each target.
* - (Two blank porcelain dolls with detachable limbs, each of which is worth at least 500 gp)Previous Versions
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4/7/2022 4:57:52 AM
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