Level
2nd
Casting Time
1 Action
Range/Area
80 ft. (15 ft. )
Components
V, S
Duration
10 Minutes
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Control (...)

You create a magical zone that inverts healing energies and regeneration in a 15-foot-radius sphere centered on a point of your choice within range. Until the spell ends, any creature that that resides within the spell's area while regenerating or being healed must make a Constitution saving throw. On a failed save, a creature will take the amount healed or regenerated as necrotic damage. On a successful save the healing or regeneration is simply negated.

An affected creature will suffer from the inverted healing for up to a round after leaving the zone.

Spell Tags: Damage Control Debuff Negation

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Paladin (Legacy) - Oath of Vengeance (Legacy) Cleric (Legacy) - Death Domain Paladin (Legacy) - Oathbreaker Bard (Legacy) - College of Whispers Druid (Legacy) - Circle of Spores Bard (Legacy) - College of Spirits

FennEXE

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