Level
4th
Casting Time
1 Action
Range/Area
60 ft.
(20 ft. )
Components
M *
Duration
Instantaneous
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Damage
You shoot your blood up into the air, which rains down on your foes. Any creature within range makes a Dexterity saving throw. On a fail, the creature takes 5d6 Piercing Damage. You take 2d6 Necrotic Damage.
* - (Blood)
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