Level
Cantrip
Casting Time
Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Exhaustion

Using mystical Powers you remove radiation damage you or your party members have taken.

how radiation damage works is after taking 100 radiation damage that creature for the next 4 turns roles a Constitution saving throw failed it does not attack for that turn and takes 1d6 of damage at the end of those 4 turns radiation damage is set back to zero and if it the Constitution saving throws succeed they get to attack that turn.

Available For: Bard (Legacy) Cleric (Legacy) Artificer (Legacy) - Alchemist (Legacy)

Clockworks9002

Comments

Posts Quoted:
Reply
Clear All Quotes