Level
2nd
Casting Time
1 Action
Range/Area
Self
Components
V, S
Duration
1 Hour
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Acid
You conjure quivering ethereal blood to make a thin shield around you. You gain 3d8 temporary hit points. When the temporary hit points granted by this spell are lost, all creatures within 10 feet of you must make a Dexterity saving throw or take 2d10 acid damage, and the spell ends.
You can use a bonus action on your turn to lose all temporary hit points you have gained from this spell.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage dealt is increased by 1d10 for every level above 2nd.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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11/18/2021 6:41:33 PM
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5
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0
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Coming Soon
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11/18/2021 7:24:25 PM
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5
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0
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Coming Soon
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11/22/2021 3:27:08 AM
|
7
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0
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Coming Soon
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4/11/2022 12:18:25 AM
|
10
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0
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Coming Soon
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