Level
Cantrip
Casting Time
1 Action
Range/Area
Self
(10 ft. )
Components
V, S
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
Control (...)
You buff yourself with a ward that protects you from magical attacks.
Until the start of your next turn, you have advantage on saving throws against magical effects. Also, spell attacks against you have disadvantage.
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