Level
2nd
Casting Time
1 Reaction *
Range/Area
5 ft.
Components
V, S
Duration
1 Round
School
Abjuration
Attack/Save
None
Damage/Effect
Warding
When an enemy tries to harm you with a spell or magical effect, you weave a quick defensive spell of your own that mitigates some of its destructive energy. Choose one type of damage the spell would inflict on you. You and every creature of your choice within 5 feet of you gain resistance to the triggering damage type (including against damage from the triggering effect) until the end of your next turn.
* - when you take when you take acid, cold, fire, lightning, necrotic, poison, psychic, radiant, or thunder damage from a spell or magical effectPrevious Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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3/12/2022 1:07:19 AM
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5
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1
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Coming Soon
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4/12/2022 12:14:29 PM
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7
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1
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Coming Soon
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