This spell causes the target's thoughts to drift away from the task at hand, diminishing its chance of noticing anything unusual. It must make a Wisdom saving throw. Creatures immune to being charmed automatically succeed on this saving throw. On a failed save, for the duration of this spell, the target has disadvantage on Wisdom (Insight), Intelligence (Investigation), and Wisdom (Perception) checks.
At Higher Levels. If you cast this spell using a spell slot of 2nd level or higher, the duration is concentration, up to 10 minutes. If you use a spell slot of 3rd level or higher, the duration is 1 hour. If you use a spell slot of 4th level or higher, the duration is 8 hours. If you use a spell slot of 5th level or higher, the duration is 24 hours. Using a spell slot of 3rd level or higher grants a duration that doesn't require concentration.
* - (a pinch of sand)
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