Level
3rd
Casting Time
1 Action
Range/Area
150 ft. (20 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Lightning

A surge of water spins into a perfect sphere in your open palm and is launched at devastating speed to a point you choose within range and then with the crackle of lightning causes an explosion of high-pressured water infused with electricity. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 lightning damage on a failed save and is paralyzed for one turn, or half as much damage on a successful one.

The water spreads around corners. It extinguishes burning objects in the area that aren't being worn or carried.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.

* - (a tiny ball of mice dropping and a dandelion)

Spell Tags: Damage

Available For: Wizard (Legacy) Sorcerer (Legacy) - Storm Sorcery

bearbloke

Comments

Posts Quoted:
Reply
Clear All Quotes