Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
S
Duration
Special
School
Divination
Attack/Save
None
Damage/Effect
Foreknowledge

You point a finger at a target in range. Your magic grants you a brief insight into the target's defenses. You can choose one of the following effects:

  • You gain advantage on the target for your next attack roll. Upon selecting this option, the spell uses your bonus action instead, and you are still able to cast a spell this turn.
  • Your Dm reveals one random weakpoint of your target:
  • If the target is a creature, and is aware of your presence, It makes a wisdom saving throw. If it fails, one of its weakpoint gets revealed. 
  • If the target is a simple structure, you can tell if it has a damaged part or weakpoint. 

Attack rolls against the weakpoint are at advantage until the start of your next turn. Specifying the weakpoint as a target, is no longer at disadvantage. 

Spell Tags: Foreknowledge

Available For: Bard (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

DalekTHEmighty

Comments

Posts Quoted:
Reply
Clear All Quotes