A glittering bead of blue crystal leaps from your open hand to a point you choose within range. As it travels through the air, it siphons the heat energy from the environment around it into the elemental plane of fire, whilst taking on the appearance of a snowball travelling through an arc to its target. It then erupts into the vortex of a micro-storm, before spinning itself into an explosion of biting wind, sheeting snow and shards of deadly ice.
Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. A target takes 8d6 cold damage on a failed save, or half as much damage on a successful one.
The ice shards spreads around corners. It flash freezes freezable objects in the area that aren't being worn or carried.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d6 for each slot level above 3rd.
* - (A crystal shard of any precious gem, or a shard of ice)
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