Level
2nd
Casting Time
1 Reaction *
Range/Area
120 ft.
Components
S, M **
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect

You create a brief flash of possible futures in your mind or in the mind of a creature within range, enabling the target to act quickly and decisively in battle. The target gains a +10 bonus to their initiative roll and cannot be surprised during the first round of combat. You can cast this spell on a creature after they have rolled initiative, but before the first round of combat has begun. You can cast this spell even if you are surprised.

At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.

* - which you take when a creature within range rolls initiative at the start of combat. ** - (a candle wick or a live mayfly)

Available For: Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy)

VonPop

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