Level
2nd
Casting Time
1 Action
Range/Area
60 ft. (5 ft. )
Components
V, S *
Duration
Concentration 1 Minute
School
Evocation
Attack/Save
CON Save
Damage/Effect
Fire

The blood of creatures in a selected area you can see begins to boil. Any creature that ends its turn within 5 feet of ta point you can see must make a Constitution saving throw.  Creatures takes 2d6 fire damage on a failed save, or half as much damage on a successful one.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.

* - (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron)

Spell Tags: Damage

Available For: Druid (Legacy) Wizard (Legacy) Cleric (Legacy) - Light Domain (Legacy) Warlock (Legacy) - The Celestial (Legacy) Artificer (Legacy) - Alchemist (Legacy) Druid (Legacy) - Circle of Wildfire

TAL0N_J

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